World Bosses

Discussion in 'Suggestions' started by Horusx6, Oct 8, 2016.

  1. Horusx6

    Horusx6 [6] Champion

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    Hiho,

    i want to suggest you a systems that we can use as "EU Exclusiv" !

    it loks like most of the players in Brave Frontier dont like a Clan or Guild system because BF is actually a Solo game and Multiplay isnt needed!

    Now my Suggestion - Worldbosses!

    Some Sideinformations, based on my mind little mindstorm ^^:
    • Bosses with very much HP and Damage reduction
    • Useing Story-Units and other already Implementet Units (changed stats)
    • Joining like Arena-System
    • 3-6 Rounds to Damage the Boss (Boss kill your Units after that 100%)
    • 2-3 Rankinglist with Rewards and criteria (Zel - Units & Spheres, evtl. :gem:)
    • Permanent - Event
    • Bosses with Levelrange & Server Bosses
    • Respawn timer

    Say what you Think about this idea ^^

    Mfg Horusx6
  2. Solarance

    Solarance English Wiki Administrator

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    Guilds have been widely accepted to be decent to good, and this idea is already sort of happening with Guild Raids.
  3. Horusx6

    Horusx6 [6] Champion

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    my idea implement a fight against everyone on EU to get the highest Reward and to give some place to win a strong Unit or what ever Gumi implement as 1-3 Place Prize.

    Thats a very nice idea! pls follow the flow... most of the guys in chat say "no pls no Guilds" because they dont want this system.

    Its a nice chance to get some nice rewards or use some old or only Low-Viewed Units as Bosses to reawake the instrest in this units or only to hit hard in there faces XD
  4. Solarance

    Solarance English Wiki Administrator

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    I don't have to follow the 'flow'... I'm just stating that is a small pool of people compared to the hundred of thousands who play Brave Frontier, where they have outvoiced support for Guilds, and once again, Guild Raids are kinda already taking your idea.. In the long run, your suggesting a port of guilds, without the actual guild system.
  5. Horusx6

    Horusx6 [6] Champion

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    i think that its i good idea...
    Some guys dont like to join a guild.
  6. Broekie-Chan

    Broekie-Chan [10] Legend

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    Hoho... I'm back =3

    I have many ideas for this :3

    ● it will have 6 Category's
    ● 1 to 5 are normal and 6 only for event

    ■Level Up system.
    There will be as start 30 levels. To get experience is by 'Dealing damage'. Every damage point you give is one experience.

    Leveling up gives you awesone buffs!
    Like, Bonus Karma,Zel and exp and more.

    ▪ These bosses will be available for everyone, after a boss is defeated a new one will spawn (accept events)


    Example one | Bosses
    (Note: Once you rank up you can't do all the bosses the rank under you again)

    Boss Example (Rank 1 Lowest)
    Shusui boss hp: 1 Bil.
    Boss Atk: 8000
    Boss Def: 3000

    Every 3 turns: Fiery Slash (AoE 200%) chance to reduces atk by 50% (odds 25%)
    Every 5 turns: Empty seal (AoE 350%) chance to lock leaderskill 30%-

    Every 6 turns:
    □ Doomed. Deals 500%Hp as damage (buffwipe)
    □ Supreme Gods Will (Single 500%Hp as damage and removes buffs)

    -turn 5 Demonic Will. Boost atk 50% & reduces damage taken 35%
    -Turn 8 Demonic Will 2. +1 hitcount (100%) & reduces damage taken 50%
    - Turn 12 Demonic Will 3. Boost Def 50% & Reduces damage taken 65%
    - Turn 15 Empty Seal (2500% AoE) & Removes all buffs

    RANDOM MOVES
    - Ember Slash 150% (chance to inflict aiment) (odds 40%).
    -Dicepline 160%Hp as damage + buffwipe to single enemy.

    REWARDS:
    1-100. 3x gems & Random 4* Elgif
    101-500 2x Gems & Random 3* Elgif
    501-1000 1x Gem & Random 2* Elgif
    1001-50000 5x Raid Medal & Random 1*Elgif



    Example 2 | Leveling up
    Level 1
    Nothing.

    Level 2
    +3% Zel & Karma
    Cost: 100.000Exp

    Level 3
    + 1% Exp
    Cost: 300.000Exp

    Level 4
    + 1% Exp
    Cost: 1.000.000Exp

    Level 5
    + RANK UP (2)
    + 1 gem
    Cost: 3.000.000Exp

    Level 6
    + 2% Karma & Zel
    Cost: 5.000.000Exp

    Level 7
    + 2% Karma & Zel
    + 6 Crystals & 10x Revives
    Cost: 8.000.000Exp

    Level 8
    +1% Exp
    Cost: 10.000.000Exp

    Level 9
    + 3% Zel & Karma
    + 6* Magress (Type: Rex)
    Cost: 15.000.000Exp

    Level 10
    + RANK UP (3)
    + 5% Zel & Karma
    + 2x Gems
    Cost: 18.000.000Exp

    TO BE CONTIUED
    Last edited by a moderator: Oct 9, 2016
  7. Horusx6

    Horusx6 [6] Champion

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    My idea implement that you cant defeat the Boss alone.... something like "Skills" of the boss are eventually not important.

    After the 3-5 Roung that you Team Attaked the Boss react to youlike "Go away Loosers..." and kill ALL your Units with one hit.

    My Suggestions is to create a BossFight System like THIS - Click
    (Video 0:45, or look down t othe Worldboss Screen. Only made Damage is counted and the Number of attacs you start)
  8. Broekie-Chan

    Broekie-Chan [10] Legend

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    Level 11
    + 2% Exp
    Cost: 20.000.000Exp

    Level 12
    + 1% Exp
    + 2% Zel & Karma
    Cost: 25.000.000Exp

    Level 13
    + 5% Zel & Karma
    + Random 3* Elgif
    Cost: 26.000.000Exp

    Level 14
    + 2% Exp
    + Karl Evo material
    Cost: 30.000.000Exp

    Level 15
    + 2%Exp
    + 5% Zel & Karma
    + RANK UP (4)
    + 3x Gems
    Cost: 35.000.000Exp

    Level 16
    + 3% Exp
    Cost: 38.000.000Exp

    Level 17
    + 5% Karma & Zel
    + Random 4* Elgif
    Cost 40.000.000Exp

    Level 18
    + 2% Exp
    + Lugina Evo material
    Cost: 43.000.000Exp

    Level 19
    + 3% Karma & Zel
    + Random 5* Elgif
    + Buffer jewel
    Cost: 46.000.000

    Level 20
    + 10% Karma & Zel
    + 5% Exp
    + Summon Ticket
    Cost: 50.000.000Exp

    Level 21
    + 3% Zel & Karma
    +Seria Evo Material
    Cost: 54.000.000Exp

    Level 22
    + 2% Zel & Karma
    + 10x Golden Gods
    + 3x Imp arton & 3x Burst emperor
    Cost: 57.000.000Exp

    Level 23
    + 5% Exp
    + 3x Mermion Key's
    + Random 5* Elgif
    Cost: 60.000.000Exp

    Level 24
    + 10% Zel & Karma
    + Paris Evo Material
    Cost: 65.000.000Exp

    Level 25
    + 5% Exp
    + RANK UP (6) EVENTS UNLOCKED
    + Random 6* Elgif
    + 6 gems
    Cost: 70.000.000Exp

    Level 26
    + 10% Zel & Karma
    + 5% Exp
    + Random 6* Elgif
    Cost: 80.000.000Exp

    Level 27
    + 10% Exp
    + 20% Item Drop rate
    + Grahdens Evo mat.
    Cost: 100.000.000Exp

    Level 28
    + 10% Zel & Karma & Exp
    + occult Treasure x1
    + Robo Frog
    Cost: 150.000.000 Exp

    Level 29
    + 10% Zel,Karma & Exp
    + Random 7* Elgif
    + 5x Mystery frog
    Cost: 250.000.000 Exp

    Level 30 (Max)
    + 20% Zel,Karma & Exp
    + Random 7* Elgif
    + Ultimatium Super Sphere
    + 10x Gems
    Cost : 1.000.000.000 Exp

    Ultimatium Super Sphere
    Boost all param. 50% & Negates Elemental, Crit, Status ailment & leaderskill lock. Massively reduces bb cost -25%
  9. Horusx6

    Horusx6 [6] Champion

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    pls Pay attention to:
    Don't spell out every possible detail: Focus on the main concept behind your idea rather than giving complete statistics or other in-depth details. Our team will have an easier time understanding your intention if you only include the most important information.
    (Section Rules...)

    pls lets talk about the Parameters of the "Worldboss System" and not about any little details that Gumi need to choose ^^
  10. Broekie-Chan

    Broekie-Chan [10] Legend

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    Parameters...

    I made a formula.
    Players X 1.000.000 X Amount Turns : 2 = Health boss
  11. Horusx6

    Horusx6 [6] Champion

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    In German Section the last thing we talk about is the idea of an Tower or a Street of Bosses that you can Challange 1 vs. 1 without chance of Reborn over Items.

    What do you think?

    Just to remind, i think a Boss that cant defeted in one Fight is the best idea and its a good idea to make run out ouf it to be the one that done the most Damage.

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