Now... Nerd time, i was helping to make a team for FH, and that guy had natalamé & jeannie... so the question is obvious... which is better for FH? Ofc the one that does 2 BB on the Weak element! But sure 100%... how much difference?

So for make it up i did a quick calc for make him understand (but was too quick... then wrong hahaha), but blabla aside:

IF 99.999 CAP ATK = 100, Then 130.000 CAP ATK = 130 (same rule for 150k ATK CAP from genoverse)

after that... the sample size... since the main reason for that is for FH purpose, better setup the best condition:

6 Enemies = 5 + ( 1 * X ) = minimum potential damage from 6 enemies, 5 take normal damage, while one will take * X times the EWD damage ofc

6 Enemies = 5 + ( 1 * X * X * X ) = max potential damage, same has before, but now is the best condition possible, this mean crit, spark, and EWD all at once on all the hits.

Now i put "X" there for a good reason, if we assume the best bonus possible then the value is 7... average 3.5, base 1.5, while if we look it in a different way it can be even 2 (this mean Critical damage = 2 times normal damage, hence it effectively multiply it no matter what your value, same for spark and same rule for EWD)

So for my example i will take the Value of 2, which is the most theoretical possible and thus not affected by "all those little" variance u can find in game called "buffs" XD.

100 * ( 5 + ( 1 * 2 ) = 700 min potential

100 * ( 5 + ( 1 * 2³ ) = 1300 max potential

The values u get means nothing to the game ofc, but u can always compare it with "another" units :P, in this case we have a plain unit that does hit the base CAP for ATK, regardless our own bonus on crit, spark or EWD (but in the actual game the value of bonuses ofc COUNTS and can make huge differences).

So an effective way to use it would be comparing units like Jeannie and Natalamé as i said...

- Natalamé
- 100*(5+(2*2))=900
- 100*(5+(2*2*2*2))=2100

- Jeannie
- 130*(5+(1*2))=910
- 130*(5+(1*2*2*2))=1690

So without considering what they give as utility and aside how better u can use them, they are pretty the same in damage potential, Jeannie make up the missing "BB" with more Raw power, so on average i would say they are equals... Don't be fooled by that 2100, because it would mean "get all the hit sparked + all crits reroll successful", like chance to get it like 0,01%?

Still if u say Natalamé can burst more than Jeannie maybe is true if u know your stuff :) (Jeannie maybe will be better if u can effectively spark all her hits since they are more than 1/3 of the Natalamé, which make it close to possible).

End of the story!

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